AI Insights · Timothy · September 2021
Top Ultracasual Games on Android in Serbia: Q3 2021
Explore the performance of the top 5 ultracasual games on Android in Serbia during Q3 2021, with insights on downloads, revenue, and active users.
During the third quarter of 2021, several ultracasual games stood out on the Android platform in Serbia. Here, we provide an overview of the performance of the top 5 games, based on data from Sensor Tower.
Slime it: Slime Game Simulator experienced fluctuations in both revenue and downloads. Weekly revenue started at about $89 at the end of June but showed a general decline, reaching around $33 by mid-July and tapering off to $0 by the end of August. Downloads followed a similar trend, beginning with approximately 2.8K weekly downloads and dropping sharply to just 44 by early August.
Draw it saw minimal revenue, peaking briefly at $29 in early July. Downloads were more consistent, starting at 569 weekly downloads at the end of June and gradually decreasing to 90 by the end of September.
Let's Create! Pottery had negligible revenue and downloads during Q3 2021. The app's highest weekly revenue was $9 in late July, with no significant download activity recorded throughout the quarter.
Antistress - relaxation toys showed steady performance in downloads, beginning with 917 weekly downloads at the end of June and maintaining figures around the 700-900 range throughout the quarter. Revenue was modest, peaking at $5 in mid-July but dropping to $0 in the latter half of the quarter.
Jelly Dye: Jelly Games & ASMR demonstrated consistent download activity, starting with 511 weekly downloads at the end of June and maintaining a range of 400-600 downloads throughout the quarter. Revenue was minimal, with a few peaks at $3 and $4 in late August and mid-September.
For more insights and detailed data, visit Sensor Tower.